| Waves and
Sound --------------------------------------- Joseph F. Alward, PhD Department of Physics University of the Pacific |
| Applets in this eLecture: Moving Source Doppler Applet Doppler: Source Doppler: Observer Doppler. Reflection of Sound Applet |
| Longitudinal
Waves
Disturbance propagates at a speed
Speed along slinky is much less |
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A wave is a traveling disturbance, a self-sustaining disturbance of a supporting medium.
Longitudinal Waves
Waves in sound are like waves in slinky: a Speed of sound wave = 331 m/s at 0 C |
Problem:
Air tube is 100 meters long. How long will it take for the pulse to reach the other end?
t = 100 m / 331 m/s
Problem: Shout underwater.
How
t = 100 m / 1482 m/s |
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Wavelength, Frequency, and Speed
Vibrating speaker membrane sends
Individual molecules oscillate about |
l = wavelength = distance between maxima
f = frequency
= number of vibrations |
| When a sound wave passes from air into water, what
happens to the speed, frequency, and wavelength? ---------------------------------------------------------------------------- Speed v decreases, but the frequency f doesn't change. |
Phase, Wave Fronts, and Plane Waves
![]() ![]() Circular Wavefronts Spherical Wavefronts
As spherical wave expands, its radius increases and the
wavefronts flatten. At |
Transverse Waves
Particles vibrate along a line |
![]() Graph shows the vertical position y of the particle at point P. (This is not the shape of the rope.) |
Transverse Waves: Wavelength Frequency Speed
Distance between consecutive maxima =
l
m = mass of string L = length of
string |
v = lf
l = v / f --------------------------------------------------------- Example: m = 2 kg L = 3 m F= 100 N f = 50 Hz What is the distance between consecutive maxima? l = v / f = [ F / (m / L) ]1/2 / f = [100 / ( 2 / 3 ) ]1/2 / 50 = 0.245 m |
Transverse Seismic Waves
| Shear
waves--called S-waves.
Molten core can't vibrate transversely Primary waves --P-waves are longitudinal (not shown): they arrive first |
![]() Compression Waves (Primary Waves: P-waves ![]() Transverse Waves (Shear Waves: S-waves) |
![]() Compression waves arrive at seismic stations before the S-waves, so they're called "primary waves". P-waves predominate in underground nuclear explosions. |
Water Waves Not tranverse, not longitudinal
![]() Tidal waves are turbulent; we are not studying this type of wave. |
![]() ![]() This is non-turbulent water-wave motion. |
Detail of Water-Wave Motion
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Water Waves are Circular
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Condensation and Rarefaction in Sound Waves
![]() Speaker membrane expands, creating a region where the air molecules are packed closely together, a "condensation". The air pressure in a condensation is higher than normal. |
![]() As the membrance moves back, a region is left behind where few molecules are located, a "rarefaction". Meanwhile, the condensation moves forward. |
Creating Condensations and Rarefactions
![]() Push door open, force air to right. Close door, create region of low Chain reaction is set up which pressure. Chain reaction is set up reaches curtains. which causes low-pressure region (rarefaction) at curtains. |
Air Pressure in Sound Waves
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The distance between consecutive maxima or consecutive minima is the wavelength of the sound. ----------------------------------------------- The sweep distance of the speaker membrane is very small compared to the wavelength. ----------------------------------------------- The larger the sweep of the speaker membrane, the greater will be the air pressure in the condensation, and the smaller it will be in the rarefaction. |
Reflection and Speed of Sound Applications
SONAR: |
![]() Ultrasound is sound at a frequency which is outside of the range of human hearing. |
| At a height of 10 meters above the surface of a lake,
a sound pulse is generated. The echo from the bottom of the lake returns to the point of origin 0.140 second later. The air and water temperatures are 20 C. How deep is the lake? ------------------------------------------------------------------------ Speed in air: 343 m/s Speed in water: 1482 m/s
Time in air = 20/343 = 0.058 s |
Ultrasonic Scanner
![]() Reflected waves show detail within the body. Fetus reflects sound much better than the fluid in which it's immersed (amniotic fluid). |
No object smaller than the wavelength of the sound will reflect sound well. The frequency required to see an object one mm (10-3 m) across, must be at least
f = (1540 m/s) / 10-3 m |
The Rule of Five for Lightning
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Speed of sound = 343 m/s at 20 C Speed of light = 3 x 108 m/s
Rule : See
lightning, start counting Example: 10 / 5 = 2 miles
Since sound was generated at |
| Reflection
of Sound Applet Sound wave strikes water |
Sound Refraction
![]() Sound speed is greater in warm air. |
Speed of sound in air depends on temperature: v ~ T1/2 ---------------------------------------------------- During World War I drivers returning to the rear from the front encountered alternating regions of intense artillery sound/ no sound caused by refraction, then reflection, then refraction, etc. ---------------------------------------------------- On some evenings the whistle of trains miles away can be heard; no sound during the day. |
Sound Intensity
![]() 1000 Joules per second of sound energy is generated. Spherical wave fronts spread outward from sound source at the center. |
Power P of the source is 1000 watts. The energy spreads outward through the air. At a distance R from the source the area A of the spherical front is 4pR2
Intensity = number of joules per second
Is this a rock concert or a whisper? |
Typical Sound
Intensities
| Source | Intensity (watt/m2) |
Source | Intensity (watt/m2) |
| Pin dropping | 1.0 x 10-12 | Loud car horn | 0.003 |
| Rustling leaves | 1.0 x 10-11 | Shout (1.5 meters) | 0.010 |
| Whisper | 1.0 x 10-10 | Rock concert | 1 |
| Conversation (one meter) | 1.0 x 10-6 | Yell into the ear (20 cm) | 1 |
| Loud music | 1.0 x 10-4 | Jet engine | 100 |
Comparing sound intensities to the threshold
of hearing (a pin dropping) is more
useful. Thus, a jet engine has 1014 times the intensity
(not 1014 times the loudness)
of the threshold of hearing, and a loud car horn has 3.0 x
109 times the intensity.
Relative Intensity
| Source | Intensity (watt/m2) |
I /
I0 I0 = 1 x 10-12 watt/m2 |
| Rustling leaves | 1 x 10-11 | 10 |
| Whisper | 1 x 10-10 | 100 |
| Conversation | 1 x 10-6 | 106 |
| Loud car horn | 0.003 | 3 x 109 = 109.5 |
| Shout | 0.010 | 1010 |
| Rock concert | 1 | 1012 |
| Jet engine | 100 | 1014 |
Review
Logarithms
Logarithms are exponents. The logarithms in the table
below are the exponents to
which 10 must be raised to equal the number.)
| log (10-12) = -12
10-12 = 10-12 |
log (10-3) = -3
10-3 = 10-3 |
log (1/100) = -2
1/100 = 10-2 |
log (1/10) = -1
1/10 = 10-1 |
log (1) =
0 1 = 100 |
| log (10) =1
10 = 101 |
log (100) =
2 100 = 102 |
log (106) =
6 106 = 106 |
log (3 x 109) = 9.5
3 x 109 = 109.5 |
log (1010)
= 10 1010 = 1010 |
Needed later: log (A/B) = log A - log B
Sound Intensity
Level
(Loudness)
b = 10 log (I/I0)
I0 = 1
x 10-12 watts/m2
| Source | Intensity watt/m2 |
Relative Intensity I / I0 |
Intensity Level b decibels (dB) |
Intensity Level bels |
| Rustling leaves | 1 x 10-11 | 10 | 10 | 1 |
| Conversation | 1 x 10-6 | 106 | 60 | 6 |
| Loud car horn | 0.003 | 3 x 109 = 109.5 | 95 | 9.5 |
| Shout | 0.010 | 1010 | 100 | 10 |
| Rock concert | 1 | 1012 | 120 | 12 |
| Jet engine | 100 | 1014 | 140 | 14 |
To calculate intensity, multiply
threshold intensity by ten raised
to the power
b/10: I
= I0 x
10b/10
| Doubling the
intensity:
Need to use property: log (A/B) = log A - log
A 100 dB horn outputs twice the power as |
One dB change is smallest
change in loudness noticeable by humans:
|
![]() How much "louder" is the 2000-watt stereo? |
If the difference in decibel level (i.e.,
b) is10 dB, the sound is twice as loud.
b2 = 10 log (I2 /
I0) = 10 (log I2 - log I0) |
More Decibel Math Using I = I0 x 10 b/10
| Example: By
how much must the output sound power of a sound system be increased to raise the loudness of a speaker from I1 = 70 dB to I2 = 71 dB? Assume a point source and that the listener is 20 meters from the source. ----------------------------------------------------------------------------------- I1 = 107.0 (1.0 x 10-12 watt/m2) = 1.0 x 10-5 watts/m2 I2 = 107.1 (1.0 x 10-12 watt/m2) = 1.0 x 10-4.9 watts/m2 = 1.26 x 10-5 watts/m2 ------------------------------------------------------------------------------------ Increase per square meter = .26 x 10-5 watts/m2 Number of square meters = 4 pR2 = 5000 m2 Added power = .26 x 10-5 (5000) = 0.013 watt Compared to I1 x 4 pR2 = 0.050 watt (not very much of a stereo's power is given up as sound) |
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10,000,000 people talking at the same time
produce sound energy equal to the energy
needed to light a small light bulb. Hearing is possible
because our ears are extraordinarily
sensitive. Very few microphones can detect sounds softer
than we can hear.
| If two people talk simultaneously and each creates
an intensity level of 65 dB at a certain point, does the total intensity level at that point equal 130 dB? ------------------------------------------------------------------------------- Intensities add, but not intensity levels. The total intensity is 2 x I0 x 106.5 or, I0 x (2 x 106.5) = I0 x 106.8. The intensity level is 68, not 130. Rule: a 3 dB gain in loudness represents a doubling of intensity. |
Sensitivity of the Human Ear:
Part I
![]() Note: threshold is much lower at 3000 Hz than it is at 15,000 Hz. |
Sensitivity of the Human Ear: Part II
![]() Optimum frequency is about 3000 Hz Dogs: 44,000 Hz Rats: 70,000 Hz Infrasound: < 20 Hz Ultrasound: > 20 KHz |
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Outer ear collects sound energy, bones in middle ear transmit vibrations to fluid in canals (the inner ear). Canals in cochlea separated by a flexible partition which flexs at different points depending on the frequency; nerve hairs in canals send information to the brain. |
Moving Observer Doppler Effect
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![]() f ' = f (1 + v0 / v) ---------------------------------------------- If the observer were moving away: f ' = f (1 - v0 / v) |
The Doppler Effect:
Moving Source
![]() Small vibrating sphere is dragged across water. |
v =
lf T = 1 / f
l =
vT (1) (2) (3) --------------------------------------- T = distance/speed of sound = l/v Source has velocity vs
New distance = l -
vsT (4) |
| Moving
Source Doppler Applet (also shows shock waves) Doppler: Source Doppler: Observer Doppler. Good |
Doppler Effect: Moving Source
| f ' = f /(1 - vs
/ v) (Moving toward
observer)
A train moving at a speed of 60 m/s sounds its whistle,
which has a
f ' = 600 / [1 - (60 / 343)] = 727 Hz f ' = f /(1 + vs / v) (Moving away from observer) f ' = 600 / [1 + (60 / 343)] = 511 Hz |
Doppler Flow Meter
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Used to locate narrowed blood vessels where the speed is greater. Typical blood speed: 0.10 m/s
Transmitter frequency: f = 5 megahertz f ' = f / (1 + vs / v)
f ' = (5 x 106) /
(1 + 0.10 / 343) |