Waves and Sound
---------------------------------------

 Joseph F. Alward, PhD    
 Department of  Physics  
 University of the Pacific

 

Applets in this eLecture:

Moving Source Doppler Applet
Doppler: Source
Doppler: Observer

Doppler.
Reflection of Sound Applet

 

 

 

 
Longitudinal Waves

 Disturbance propagates at a speed
 v = 3000 m/s = 4500 miles per hour

 Speed along slinky is much less

 Particles vibrate along a line which is
 parallel to the direction of travel of
 the disturbance.

 A wave is a traveling disturbance, a self-sustaining disturbance of a supporting medium.

 

 

 

  Longitudinal Waves

Waves in sound are like waves in slinky:  a
compression (a pulse) propagates away from
the expanding speaker membrane.

Speed of sound wave = 331 m/s at 0 C

 Problem:  Air tube is 100 meters
long.  How long will it take for the
pulse to reach the other end?

     t = 100 m / 331 m/s
       = 0.302 s
------------------------------------------------

Problem:  Shout underwater.  How
long will it take for the shout to be
felt underwater 100 meters away?

     t = 100 m / 1482 m/s
       = 0.0675 s
    (five times faster than through air)

 

 

 

Substance Speed
  (m/s)
Air 343
Helium 965
Water 1482
Lead 1960
Steel 5960
Granite 6000

 

 

  Wavelength, Frequency, and Speed

 Vibrating speaker membrane sends
 train of compression waves to ear.

 Individual molecules oscillate about
 fixed positions; they do not travel
 with the wave.

l = wavelength = distance between maxima

f  = frequency    = number of vibrations
                              per second

v = speed = l f
         

 

When a sound wave passes from air into water, what
 happens to the speed, frequency, and wavelength?
----------------------------------------------------------------------------

Speed v decreases, but the frequency f doesn't change.  

 

 

 

 

  Phase, Wave Fronts, and Plane Waves

     Circular Wavefronts                     Spherical Wavefronts

As spherical wave expands, its radius increases and the wavefronts flatten.  At
very large distances, the wavefronts are quite flat and the disturbance resembles
a plane wave.

The stage or phase of the disturbance is the same at all points on a wavefront.  
A wave front is a surface of constant phase.

 

 

 

 

 

   Transverse Waves

 Particles vibrate along a line  
 which is perpendicular to the
 direction of travel of the
 disturbance.



 Graph shows the vertical
  position y of the particle
  at point P.  (This is not
  the shape of the rope.)

 

 

 

 

  

  Transverse Waves:        Wavelength      Frequency      Speed

 Distance between consecutive maxima = l
 Number of vibrations per second = f

 m = mass of string     L = length of string  
 F = tension in string  
 v = [ F / ( m / L ) ] 1/2

 v = lf               l = v / f
---------------------------------------------------------
Example:  m = 2 kg           L = 3 m          
                 F= 100 N          f = 50 Hz  

What is the distance between consecutive
maxima?

l = v / f = [ F / (m / L) ]1/2 / f
                   = [100 / ( 2 / 3 ) ]1/2 / 50
                   = 0.245 m

 

 

 

 

 

 

 Transverse Seismic Waves
 Shear waves--called S-waves.          
 Molten core can't vibrate transversely      

 Primary waves --P-waves are longitudinal (not shown):  they arrive first


Compression Waves
(Primary Waves: P-waves

Transverse Waves
(Shear Waves:  S-waves)

Compression waves arrive at seismic stations
before the S-waves, so they're called "primary
waves".

P-waves predominate in underground nuclear
explosions.

 

 

  

     

  Water Waves                                       Not tranverse, not longitudinal

 Tidal waves are turbulent; we are
 not studying this type of wave.

   This is non-turbulent water-wave motion.

 

 

 

 

 

 

 

 

  Detail of Water-Wave Motion

 

 

 

  Water Waves are Circular

  

 

 

 

   Condensation and Rarefaction in Sound Waves

 Speaker membrane expands, creating a region
 where the air molecules are packed closely
 together, a "condensation".  The air pressure
 in a condensation is higher than normal.

As the membrance moves back, a region
is left behind where few molecules are
located, a "rarefaction".  Meanwhile, the
condensation moves forward.

 

 

 

 

   Creating Condensations and Rarefactions
   
         Push door open, force air to right.                      Close door, create region of low
         Chain reaction is set up which                             pressure.  Chain reaction is set up
         reaches curtains.                                                   which causes low-pressure region          
                                                                                         (rarefaction) at curtains.

 

 

 

     

  Air Pressure in Sound Waves
The distance between consecutive
maxima or consecutive minima is
the wavelength of the sound.
-----------------------------------------------
The sweep distance of the speaker
membrane is very small compared
to the wavelength.
-----------------------------------------------
The larger the sweep of the
speaker membrane, the greater
will be the air pressure in the
condensation, and the smaller it
will be in the rarefaction.

 

 

 

   Reflection and Speed of Sound Applications

SONAR:  
sound navigation ranging



Ultrasound
is sound at a frequency which
is outside of the range of human hearing.

 

   

 


At a height of 10 meters above the surface of a lake,
a sound pulse is generated.  The echo from the
bottom of the lake returns to the point of origin
0.140 second later.  The air and water temperatures
are 20 C.  How deep is the lake? 
------------------------------------------------------------------------
Speed in air:  343 m/s      Speed in water: 1482 m/s

Time in air      = 20/343 = 0.058 s
Time in water = 0.140 - 0.058 = 0.082 s
Time to hit bottom:  0.082 / 2 = 0.041 s
d = 1482 (0.041) = 60.8 m

 

 

 

 

 

 

 

 

 

 

   Ultrasonic Scanner

Reflected waves show detail within the body.   Fetus
reflects sound much better than the fluid in which it's
immersed (amniotic fluid).
No object smaller than the
wavelength of the sound will
reflect sound well. 

The frequency required to see
an object one mm (10-3 m)
across, must be at least

f = (1540 m/s) / 10-3 m
  = 1.54 MHz

This is a frequency about
77 times what a human
ear can respond to.

 

 

 

 

   The Rule of Five for Lightning
Speed of sound = 343 m/s at 20 C
Speed of light    = 3 x 108 m/s

Rule :  See lightning, start counting
seconds until sound is heard.  Divide
by five to obtain distance of lightning

Example:  10 / 5 = 2 miles

Since sound was generated at
essentially the same instant at which
you see the lightning, the distance
away is 10 x 343 m/s = 3430 m
One mile =5280 feet = 1610 m

Distance = 3430/1610 = 2.1 miles

 

 

 

 

 
Reflection of Sound Applet
Sound wave strikes water

 

 

 

   Sound Refraction

Sound speed is greater in warm air.
Speed of sound in air depends on
temperature:  v ~ T1/2
----------------------------------------------------

During World War I drivers returning
to the rear from the front encountered
alternating regions of intense artillery
sound/ no sound caused by refraction,
then reflection, then refraction, etc.
----------------------------------------------------

On some evenings the whistle of
trains miles away can be heard; no
sound during the day.

 

 

 

 

  Sound Intensity

1000 Joules per second of sound energy is
generated.  Spherical wave fronts spread
outward from sound source at the center.
  Power P of the source is 1000 watts.

 
The energy spreads outward through
  the air.  At a distance R from the source
  the area A of the spherical front is 4pR2

   Intensity = number of joules per second
                     per square meter
                  = power/area = P/A
             
   Example:  
R = 10 m    
                     I = 1000 watts /4p(10 m)2 
                       = 0.8 watts/m2

   Is this a rock concert or a whisper?

 

 

 

 
   Typical Sound Intensities
Source Intensity
(watt/m2)
Source Intensity
(watt/m2)
Pin dropping 1.0 x 10-12 Loud car horn    0.003
Rustling leaves 1.0 x 10-11 Shout (1.5 meters)    0.010
Whisper 1.0 x 10-10 Rock concert    1
Conversation (one meter) 1.0 x 10-6 Yell into the ear (20 cm)    1
Loud music 1.0 x 10-4 Jet engine 100

 Comparing sound intensities to the threshold of hearing  (a pin dropping) is more
 useful. Thus, a jet engine has 1014 times the intensity (not 1014 times the loudness)
 of the threshold of hearing, and a loud car horn has 3.0 x 109 times the intensity.

 

 

 

  Relative Intensity    
Source Intensity
(watt/m2)
      I / I0
I0 = 1 x 10-12 watt/m2
Rustling leaves 1 x 10-11 10
Whisper 1 x 10-10 100
Conversation 1 x 10-6 106
Loud car horn 0.003 3 x 109 = 109.5
Shout 0.010 1010
Rock concert 1 1012
Jet engine 100 1014

 

 

 

 

  Review Logarithms 
    Logarithms are exponents.  The logarithms in the table below are the exponents to
    which 10 must be raised to equal the number.)

log (10-12) = -12
10-12 = 10-12
log (10-3) = -3
10-3 = 10-3  
log (1/100) = -2
1/100 = 10-2
log (1/10) = -1
1/10 = 10-1
log (1) = 0
1 = 100
log (10) =1
10 = 101
log (100)  = 2
100 = 102
log (106) = 6
106 = 106
log (3 x 109) = 9.5
3 x 109 = 109.5
 log (1010) = 10
 1010  = 1010 

  Needed later:  log (A/B) = log A - log B

 

 

         

 Sound Intensity Level   (Loudness) 
  b = 10 log (I/I0)                  I0 = 1 x 10-12 watts/m2
Source Intensity
    watt/m2
Relative
Intensity

    
   I / I0
Intensity
Level
b
 
decibels (dB)
Intensity
Level

     bels
Rustling leaves 1 x 10-11 10 10 1
Conversation 1 x 10-6 106 60 6
Loud car horn 0.003 3 x 109 = 109.5 95 9.5
Shout 0.010 1010 100 10
Rock concert 1 1012 120 12
Jet engine 100 1014 140 14

   To calculate intensity, multiply threshold intensity by ten raised
   to the power b/10:  I = I0  x 10b/10

 

 

 

    

 
Doubling the intensity:

Need to use property:  log (A/B) = log A - log
--------------------------------------------------------------
 
  I2 = 2 I1         (iintensity is doubled)
      b2 = 10 log (I2/I0) = 10 (log I2 - log I0)
      b1 = 10 log (I1/I0) = 10 (log I1 - log I0)
    b2 - b1 = 10 (log I2 - log I1)
                  = 10 log(I2/I1)
                  = 10 log (2)
                  = 10 (0.301)
                  = 3.01

A 100 dB horn outputs twice the power as
a 97 dB horn

One dB change is smallest change
in loudness noticeable by humans:


To human ears, a change of 10 dB
corresponds to a doubling of loudness.

 

 

 

 


How much "louder" is the 2000-watt
stereo?
If the difference in decibel level (i.e.,   b)
is10 dB, the sound is twice as loud.

      b2 = 10 log (I2 / I0) = 10 (log I2 - log I0)
      b1 = 10 log (I1 / I0) = 10 (log I1 - log I0)
    b2 - b1 = 10 (log I2 - log I1)
                  = 10 log(I2 / I1)
                  = 10 log (2000 / 20)
                  = 10 log 100
                  =  10 (2) = 20 dB
Thus, the output power is 100 times
greater, but it's perceived as being only
four times as loud by the human ear.

 
 

 

 

 

 

   More Decibel Math     Using I = I0  x 10   b/10
Example:  By how much must the output sound power of
a sound system be increased to raise the loudness of a
speaker from I1 = 70 dB to I2 = 71 dB?  Assume a point
source and that the listener is 20 meters from the source.
-----------------------------------------------------------------------------------
I1 = 107.0 (1.0 x 10-12 watt/m2)  = 1.0 x 10-5 watts/m2
I2 = 107.1 (1.0 x 10-12 watt/m2)  = 1.0 x 10-4.9 watts/m2
                                                                  
= 1.26 x 10-5  watts/m2
------------------------------------------------------------------------------------
Increase per square meter =
.26 x 10-5  watts/m2
Number of square meters =
4  pR2 = 5000 m2
Added power =
.26 x 10-5 (5000) = 0.013 watt
Compared to I1 x 4  pR2 = 0.050 watt (not very much
of a stereo's power is given up as sound)

             

   10,000,000 people talking at the same time produce sound energy equal to the energy
   needed to light a small light bulb.  Hearing is possible because our ears are extraordinarily
   sensitive.  Very few microphones can detect sounds softer than we can hear.     

 

 

  

If two people talk simultaneously and each creates an intensity level of 65 dB at
a certain point, does the total intensity level at that point equal 130 dB?
-------------------------------------------------------------------------------
Intensities add, but not intensity levels.  The total intensity is 2 x I0 x 106.5
or, I0 x (2 x 106.5) = I0 x 106.8.  The intensity level is 68, not 130.

Rule:  a 3 dB gain in loudness represents a doubling of intensity.

 

 

 

 


 

 

 
   Sensitivity of the Human Ear:  Part I

Note:  threshold is much lower at 3000 Hz than it is at 15,000 Hz.

 

 

 

 

     Sensitivity of the Human Ear:  Part II

 Optimum frequency is about 3000 Hz                  Dogs:  44,000 Hz      
 Rats:   70,000 Hz         Infrasound: < 20 Hz               Ultrasound: > 20 KHz

 

 

 

 

Outer ear collects sound
energy, bones in middle ear
transmit vibrations to fluid
in canals (the inner ear).  

Canals in cochlea separated
by a flexible partition which
flexs at different points
depending on the frequency;
nerve hairs in canals send
information to the brain.

 

 

  

 Moving Observer Doppler Effect


f '  =     f (1 + v0 / v)            
----------------------------------------------
If the observer were moving
away:

 f ' = f (1 - v0 / v)  

 

 

 

 

 

 

 

 

 
   The Doppler Effect:  Moving Source

Small vibrating sphere is dragged across  water.
v = lf      T = 1 / f     l = vT
   
(1)             (2)            (3)
---------------------------------------
T = distance/speed of sound

    = l/v

Source has velocity vs

New distance = l - vsT  (4)

T' = (l   - vsT) / v             (5)
    = (vT - vsT) / v             (6)
    = (1 - vs / v) T              (7)
f ' = 1 / T'                         (8)

f ' = f  / (1 - vs / v)           (9)

 
Moving Source Doppler Applet
(also shows shock waves)

Doppler: Source
Doppler: Observer

Doppler.
Good

 

 

 

  Doppler Effect: Moving Source    
f ' = f /(1 - vs / v)     (Moving toward observer)

A train moving at a speed of 60 m/s sounds its whistle, which has a
frequency f = 600 Hz.  What is the frequency f ' heard as the train
approaches an observer?

f ' = 600 / [1 - (60 / 343)] = 727 Hz
---------------------------------------------------------------------------------------------
What is the frequency heard after the train has passed the observer?

f ' = f /(1 + vs / v)      (Moving away from observer)

f ' = 600 / [1 + (60 / 343)] = 511 Hz

 

 

   

 

 

 

 

 

 

  Doppler Flow Meter
Used to locate narrowed blood vessels
where the speed is greater.

Typical blood speed:  0.10 m/s

Transmitter frequency:  f = 5 megahertz
                                     = 5 x 106 Hz
-------------------------------------------------
Use moving source Doppler equation:

f ' = f / (1 + vs / v)

f ' = (5 x 106) / (1 + 0.10 / 343)
   =  4.99854 x 106 Hz


Change =1460 Hz